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How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica
 
07:24
When creating Ultima Online, Richard Garriott had grand dreams. Richard and Starr Long planned on implementing a virtual ecology into their massively multiplayer online role-playing game. It was an ambitious system, one that would have cows that graze and predators that eat herbivores. However, once the game went live a small problem had arisen... Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica
Views: 1551253 Ars Technica
Astronaut Chris Hadfield Breaks Down His 'Space Oddity' Video | Ars Technica
 
05:59
Retired astronaut Chris Hadfield breaks down how he made his famous "Space Oddity" music video. ONE STRANGE ROCK premieres March 26, at 10/9c on National Geographic. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Astronaut Chris Hadfield Breaks Down His 'Space Oddity' Video | Ars Technica
Views: 187079 Ars Technica
Astronaut Scott Kelly teaches orbital mechanics with Kerbal Space Program | Ars Technica
 
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Ars Technica's Lee Hutchinson sits down with astronaut Scott Kelly while they play Kerbal Space Program. Scott Kelly uses his experiences on the real International Space Station to give his opinion on the accuracy of the video game. www.kerbalspaceprogram.com Kerbal Space Program is a multi-genre game where you can create your own space program. Build your own spacecrafts, pilot them and explore the vastness of space! Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Astronaut Scott Kelly teaches orbital mechanics with Kerbal Space Program | Ars Technica
Views: 89731 Ars Technica
Sunspring | A Sci-Fi Short Film Starring Thomas Middleditch
 
09:03
In the wake of Google's AI Go victory, filmmaker Oscar Sharp turned to his technologist collaborator Ross Goodwin to build a machine that could write screenplays. They created "Jetson" and fueled him with hundreds of sci-fi TV and movie scripts. Building a team including Thomas Middleditch, star of HBO's Silicon Valley, they gave themselves 48 hours to shoot and edit whatever Jetson decided to write. Hear the original song here: https://soundcloud.com/tigerandman/home-on-the-land Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Sunspring | A Sci-Fi Short Film Starring Thomas Middleditch an End Cue Production
Views: 1065082 Ars Technica
How Thief's Stealth System Almost Didn't Work | War Stories | Ars Technica
 
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1998's Thief: The Dark Project was a pioneer for the stealth genre, utilizing light and shadow as essential gameplay mechanics. The very thing that Thief became so well-known for was also the game's biggest development hurdle. Looking Glass Studios founder Paul Neurath recounts the difficulties creating Thief: The Dark Project, and how its AI systems had to be completely rewritten years into development. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica How Thief's Stealth System Almost Didn't Work | War Stories | Ars Technica
Views: 236900 Ars Technica
Blizzard Answers Unsolved Mysteries of the Overwatch Universe | Ars Technica
 
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The Blizzard Universe is shrouded in mystery. Game designers Jeff Kaplan and Geoff Goodman are here to shed some light on the intricacies of the Overwatch world. Who paints Roadhog's nails? What is playing on Torbjorn's headphones? All of these are answered and more! Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Blizzard Answers Unsolved Mysteries of the Overwatch Universe | Ars Technica
Views: 885227 Ars Technica
Blizzard's Ben Brode Answers Unsolved Hearthstone Mysteries | Ars Technica
 
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Blizzard's Ben Brode, game director on Hearthstone, sheds some light on the unsolved mysteries of the Hearthstone universe. Any card combos the Hearthstone designers never intended? How does Blizzard decide which characters to take from World of Warcraft? What will happen to the classic set as it continues to lose cards every year? Blizzard answers all these questions, and more! Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Blizzard's Ben Brode Answers Unsolved Hearthstone Mysteries | Ars Technica
Views: 775203 Ars Technica
Warframe Developers Answer Unsolved Warframe Mysteries | Ars Technica
 
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Rebecca Ford (Live ops and community director) and Steve Sinclair (creative director) of Digital Extremes uncover some unsolved mysteries of the Warframe universe. Music courtesy of Digital Extremes Footage used from: What We Know Warframe Lore - The Orokin Towers Light Umbra Speculation (Stallord) https://www.youtube.com/watch?v=7l-qDTzT4r0 LOTUS IS MARGULIS?!?! (New Warframe Update Gameplay) (Bordigoy YeBoy) https://www.youtube.com/watch?v=MS87Rp1wYNI Warframe - Fastest Melee? (OriginalWickedfun) https://www.youtube.com/watch?v=LQlOEhxDxYc Warframe-All Fashion Frame #1 (- JOK3R -) https://www.youtube.com/watch?v=J2ml-B8-4Bg This is Atlas (Warframe) (Mogamu) https://www.youtube.com/watch?v=bzxICLbOIMY Warframe - Peculiar Bloom: Flower Power (OriginalWickedfun) https://www.youtube.com/watch?v=8tWQ-73S3nU Warframe - Peculiar Bloom: Flower Power (OriginalWickedfun) https://www.youtube.com/watch?v=8tWQ-73S3nU Warframe - Assimilate, Nyx Augment demonstration (Lol pants) https://www.youtube.com/watch?v=CorMPLFd7lQ Warframe Reviews - Rhino & Rhino Prime (MCGamerCZ) https://www.youtube.com/watch?v=nkis7TyLvXU Warframe: Everything You Need To Know About Loki/Loki Prime (iFlynn) https://www.youtube.com/watch?v=VJzVodvrJtc Warframe Reviews - Banshee (MCGamerCZ) https://www.youtube.com/watch?v=WVv7o85Evd8 Warframe: Clem Face Reveal (head camper) https://www.youtube.com/watch?v=y9O_mmyMDGA Warframe Update 10.5 - The Gradivus Dilemma Event (OriginalWickedfun) https://www.youtube.com/watch?v=HJB_d5_WYmU Warframe: Lunaro (Tactical Potato) https://www.youtube.com/watch?v=-1Me7h9kEnU Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Warframe Developers Answer Unsolved Warframe Mysteries | Ars Technica
Views: 428163 Ars Technica
Ars covers the Doe Bay Internet users Association
 
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Chris Sutton, co-founder of the Doe Bay Internet users Association, explains how a remote community on Orcas Island, Washington, devised a DIY solution to the slow internet speeds. Read the article: http://arstechnica.com/information-technology/2015/11/how-a-group-of-neighbors-created-their-own-internet-service/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Ars covers the Doe Bay Internet users Association
Views: 26107 Ars Technica
A visit to 42, the free US coding school | Ars Technica
 
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Ars Technica's Cyrus Farivar visited 42, the US branch of the tuition-free French coding school in Fremont, CA. At 42, students live and learn coding for free in a teacher-free, peer environment. Read the article: http://arstechnica.com/business/2016/08/can-42-us-a-free-coding-school-run-by-a-french-billionaire-actually-work/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica A visit to 42, the free US coding school | Ars Technica
Views: 125566 Ars Technica
First Look: Xbox Adaptive Controller | Ars Technica
 
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Ars Technica's Sam Machkovech visits Microsoft for a first-hand look at the company's new controller that focuses on accessibility. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica First Look: Xbox Adaptive Controller | Ars Technica
Views: 83759 Ars Technica
Cruising with Tesla's Autopilot in Houston traffic | Ars Technica
 
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Ars Technica's Lee Hutchinson cruises from heavy Houston traffic to the open road in a Tesla Model S P90D with Autopilot. Read the article: http://arstechnica.com/cars/2016/05/four-hundred-miles-with-teslas-autopilot-forced-me-to-trust-the-machine/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Cruising with Tesla's Autopilot in Houston traffic | Ars Technica
Views: 757915 Ars Technica
How Does the Large Hadron Collider Work? | Ars Technica
 
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Humanity has managed to make some objects travel 99.999999% the speed of light. How have we done that? The answer: The Large Hadron Collider. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica How Does the Large Hadron Collider Work? | Ars Technica
Views: 12368 Ars Technica
How Star Control II Was Almost TOO Realistic | War Stories | Ars Technica
 
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Toys for Bob's Paul Reiche III and Fred Ford talk in-depth about the development history of Star Control and Star Control II. For much more, including an exclusive behind-the-scenes look, click the link below. https://arstechnica.com/gaming/2018/10/video-how-star-control-ii-was-almost-a-much-more-boring-game/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica How Star Control II Was Almost TOO Realistic | War Stories | Ars Technica
Views: 35870 Ars Technica
Boeing Starliner launch animation | Ars Technica
 
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An animation of Boeing's Starliner launch system. Read the article on Ars Technica: https://arstechnica.com/science/2017/04/despite-delays-boeings-starliner-moving-steadily-toward-the-launch-pad/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Boeing Starliner launch animation | Ars Technica
Views: 13514 Ars Technica
Ars talks with the creator of Belter Creole from "The Expanse"
 
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Ars Technica's Annalee Newitz and Cyrus Farivar met up with Nick Farmer, language consultant and creator of the "Belter Creole" language on the hit TV show "The Expanse" at the Longitude Bar in Oakland, CA. The language is a big hit with at least one Oakland bartender. (low quality due to recording on smartphone in a bar) Electronic press kit footage courtesy of Syfy and NBC Universal. Read the article: http://arstechnica.com/the-multiverse/2016/02/nick-farmer-knows-dozens-of-languages-so-he-invented-one-for-the-expanse/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Ars talks with the creator of Belter Creole from "The Expanse"
Views: 24893 Ars Technica
How Serious Sam's Demo Saved the Game From Extinction | War Stories | Ars Technica
 
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Croteam founder Davor Hunski discusses the long development history of the first game in the Serious Sam series. Starting development all the way back in 1996, Serious Sam went through many different iterations, with big shifts occurring every time a new ground-breaking game released. With money running out, Croteam went for a Hail Mary. They crafted a vertical slice that packed all the best bits of the game into one demo. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica How Serious Sam's Demo Saved the Game From Extinction | War Stories | Ars Technica Provided by Davor: 2 items https://commons.wikimedia.org/w/index.php?title=KL_Diamond_Monster3D_Voodoo&action=edit&redlink=1: 1 items Provided by Davor: 2 items Old Man Murray website: 1 items
Views: 31980 Ars Technica
The reMarkable paper tablet: An e-reader you can write on | Ars Technica
 
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Ars Technica's Valentina Palladino takes a look at the reMarkable tablet, a Kindle-like e-reader you can write on. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica The reMarkable paper tablet: An e-reader you can write on | Ars Technica
Views: 111196 Ars Technica
Ars Visits Grado Labs
 
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The never-advertised, always coveted headphones hand-built and sold in Brooklyn, NY. Ars presents a mini-documentary on the low-profile, highly regarded Grado Labs. Read the article: http://arstechnica.com/gadgets/2014/07/some-of-the-worlds-most-reknowned-headphones-built-in-a-brooklyn-townhouse/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Ars Visits Grado Labs
Views: 16449 Ars Technica
Ryan Reynolds & Jake Gyllenhaal Talk Acting in Low Gravity | Ars Technica
 
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Ars Technica's Nathan Mattise talked with actors Jake Gyllenhaal and Ryan Reynolds at SXSW 2017 about their characters in the new film, LIFE. For some reason, they talk a lot about Cal Ripken. Footage courtesy of Sony Pictures Entertainment. Read the article: https://arstechnica.com/the-multiverse/2017/03/how-to-get-a-vulcan-salute-from-jake-gyllenhaal-and-ryan-reynolds/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Ryan Reynolds & Jake Gyllenhaal Talk Acting in Low Gravity | Ars Technica
Views: 20111 Ars Technica
Zone Out | A Sci-Fi Short Film Starring Thomas Middleditch
 
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A sci-fi short film written and directed by Benjamin, an AI. Starring: Thomas Middleditch Elisabeth Gray Humphrey Ker Directed By: Benjamin Director of Director: Oscar Sharp Writer of Writer: Ross Goodwin Watch SUNSPRING here: https://www.youtube.com/watch?v=LY7x2Ihqjmc&t=1s Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Zone Out | A Sci-Fi Short Film Starring Thomas Middleditch
Views: 141662 Ars Technica
How Stardock's Elemental: War of Magic Failed | War Stories | Ars Technica
 
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Brad Wardell, founder of Stardock Corporation, details the difficulties in the development of Elemental: War of Magic, a game that shipped in a largely broken state. A memory error caused the development team to pull features from the game in order to fix the issue, but the concern wasn't resolved by the time the game released. As a result, the original vision for Elemental: War of Magic was never fully realized. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica How Stardock's Elemental: War of Magic Failed | War Stories | Ars Technica
Views: 65241 Ars Technica
CES 2017: Misfit's new Vapor smartwatch | Ars Technica
 
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Ars Technica's Valentina Palladino tested out Misfit's new Vapor smartwatch at CES 2017, to be released sometime later this year. Read the article: http://arstechnica.com/gadgets/2017/01/misfits-vapor-is-its-first-touchscreen-smartwatch-with-heart-rate-and-gps/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica CES 2017: Misfit's new Vapor smartwatch | Ars Technica
Views: 12476 Ars Technica
Riot Games Answers Unsolved League of Legends Mysteries | Ars Technica
 
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Riot Games' Greg Street (Lead Designer, League of Legends) uncovers some unsolved mysteries of the League of Legends universe. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Riot Games Answers Unsolved League of Legends Mysteries | Ars Technica
Views: 338495 Ars Technica
Ars tours the Sims Municipal Recycling facility in Brooklyn, NY
 
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Ars Technica's John Timmer takes a tour of the Sims Municipal Recycling facility in Sunset Park in Brooklyn, NY, and learns about the state of recycling in NYC. Read the article: http://arstechnica.com/science/2015/12/recycling-matching-high-tech-materials-science-with-economics-that-work/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Ars tours the Sims Municipal Recycling facility in Brooklyn, NY
Views: 8718 Ars Technica
How Does Radiometric Dating Work? | Ars Technica
 
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How does a geologist know how old a rock formation is? The answer is a technique called radiometric dating. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica How Does Radiometric Dating Work? | Ars Technica
Views: 3478 Ars Technica
National Geographic: Year Million "Never Say Die" clip
 
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Ars Technica's Annalee Newitz features in this clip from National Geographic's new series, which looks at the positives and negatives of human beings living longer lives. Read the article: https://arstechnica.com/the-multiverse/2017/05/get-your-weekly-dose-of-futurism-with-national-geographics-year-million/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica National Geographic: Year Million "Never Say Die" clip
Views: 33408 Ars Technica
Google Pixelbook and Pixelbook Pen: Pros & Cons | Ars Technica
 
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Ars Technica's Valentina Palladino takes a look at the new Google Pixelbook and Pixelbook Pen and discusses some of the pros and cons of the devices. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Google Pixelbook and Pixelbook Pen: Pros & Cons | Ars Technica
Views: 29312 Ars Technica
How to Play Valve's Artifact | Ars Technica
 
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Ars Techinca's Sam Machkovech vists Valve's offices and learns how to play their new electronic trading card game based on the DOTA universe, "Artifact." Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica How to Play Valve's Artifact | Ars Technica
Views: 78060 Ars Technica
STRYKA | A Sci-Fi Short Film Starring Aimee Mullins & Rupert Friend
 
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A sci-fi comedy starring Aimee Mullins & Rupert Friend about the inner life of a reptile alien thief in futuristic Brooklyn. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica STRYKA | A Sci-Fi Short Film Starring Aimee Mullins & Rupert Friend
Views: 25334 Ars Technica
Ars reviews Misfit Ray activity tracker
 
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Ars Technica's Valentina Palladino reviews the stylish Misfit Ray activity tracker and its companion apps. Read the article: http://arstechnica.com/gadgets/2016/04/misfit-ray-fitness-tracker-review-putting-style-ahead-of-fancy-features/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Ars reviews Misfit Ray activity tracker
Views: 23086 Ars Technica
Artifact: Exclusive First Look From Valve | Ars Technica
 
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Ars Techinca's Sam Machkovech vists Valve's offices and takes a look at their new electronic trading card game based on the DOTA universe, Artifact. Sam speaks with the lead designer of Artifact (and trading card game legend) Richard Garfield. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Artifact: Exclusive First Look From Valve | Ars Technica
Views: 33118 Ars Technica
2017 HP Spectre 13: Top new features | Ars Technica
 
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Ars Technica's Valentina Palladino takes a look at the top new features that set the 2017 HP Spectre 13 apart from the original model. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica 2017 HP Spectre 13: Top new features | Ars Technica
Views: 39763 Ars Technica
CES 2017: Notch motion tracking sensors | Ars Technica
 
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Ars Technica's Valentina Palladino looks at the Notch motion tracking sensors and companion app, which are available now with SDK. Read the article: http://arstechnica.com/gadgets/2017/01/notch-is-a-3d-motion-tracking-system-youll-actually-want-to-use/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica CES 2017: Notch motion tracking sensors | Ars Technica
Views: 5456 Ars Technica
CES 2016: the new Chevy Bolt EV
 
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Ars Technica's Jonathan Gitlin test drives a prototype Chevy Bolt electric vehicle at CES 2016. Read the article: http://arstechnica.com/cars/2016/01/chevrolets-bolt-is-an-electric-vehicle-for-the-masses-and-weve-driven-it/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica CES 2016: the new Chevy Bolt EV
Views: 11024 Ars Technica
Apollo: The Greatest Leap, Episode 1: Risk | Ars Technica
 
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Episode 1 of "The Greatest Leap" takes a look at the Apollo 1 disaster, and the lessons learned from the fire that killed three astronauts. In honor of the 50th anniversary of the beginning of the Apollo Program, Ars Technica brings you an in depth look at the Apollo missions through the eyes of the participants. Read the article here: https://arstechnica.com/science/2017/12/apollo-risk/?comments=1 Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Apollo: The Greatest Leap, Episode 1: Risk | Ars Technica
Views: 6816 Ars Technica
CES 2016: Ars test drives an Arcimoto SRK
 
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Ars Technica's Jonathan Gitlin test drives an Arcimoto SRK, a street-ready, super-fun electric motorcycle/dune buggy hybrid. Read the article: http://arstechnica.com/cars/2016/01/the-arcimoto-srk-electric-vehicle-is-the-most-fun-thing-we-did-at-ces/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica CES 2016: Ars test drives an Arcimoto SRK
Views: 14411 Ars Technica
Ars reviews the Skulpt Chisel
 
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Ars Technica's Valentina Palladino reviews the Skulpt Chisel, a fitness assessment device that measures muscle quality/composition and body fat percentage. Read the article: http://arstechnica.com/gadgets/2016/04/skulpt-chisel-delivers-the-hard-truth-about-your-muscle-and-fat-levels/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Ars reviews the Skulpt Chisel
Views: 10340 Ars Technica
Blizzard's Aaron Keller Breaks Down Overwatch Map Design | Ars Technica
 
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Blizzard Entertainment just released Rialto, a new map for its hero-based first-person shooter Overwatch. Set in Venice, Italy, Rialto does a few things differently from past Overwatch maps—it has more water than any before it and uses 90° angles in tightly packed streets to create choke points in addition to narrow archways, to name a couple changes. Overwatch director says it’s “scary” to be open with players In this video, Overwatch Assistant Game Director Aaron Keller talks about how Blizzard approached designing the map and about the process for making Overwatch maps in general. I visited Blizzard HQ in Irvine, California, and among many other things, I asked Keller: How do you balance a map for nearly 30 characters? Do you design maps to be strong for specific characters? How do you make sure framerates stay high and the action stays fast? And do the differences between consoles and PCs affect map designs in any way? If you want answers to all those questions and more, check out the video. Keller also revealed a hint about a new easter egg, and he explained how a fleet of small boats run by robot gondoliers saved players from getting booped into the water too much and helped keep the map balanced. Footage Used From: Daniel Fenner: https://www.youtube.com/channel/UCT8bod-9IR8HkYAZFQvOJzg LuckyD Luciano: https://www.youtube.com/channel/UC1GfQL4jwErj46SrTw6phRQ CryBox7 Overwatch: https://www.youtube.com/channel/UCYsLgVYLXMLXYfH8C9W4dWA GameSpot Gameplay: https://www.youtube.com/channel/UCnZ7P-Tab_LqLQECgPlW-nw mr.manguydudeperson: https://www.youtube.com/channel/UCT5bbAuaWqzd8QcrW2EJcpA MccKay: https://www.youtube.com/channel/UCn2d6-6ZAbuo69NteTLY2jQ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Blizzard's Aaron Keller Breaks Down Overwatch Map Design | Ars Technica
Views: 29278 Ars Technica
HP Spectre x2 review | Ars Technica
 
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Ars Technica's Valentina Palladino reviews the new HP Spectre x2 2-in-1 laptop. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica HP Spectre x2 review | Ars Technica
Views: 9996 Ars Technica
WorldWide Telescope Kinect control
 
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WorldWide Telescope being controlled by Kinect on Windows.
Views: 35767 Ars Technica
Ars demos the Altwork Station
 
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Ars' Peter Bright demos the Altwork Station computer workstation. Read the article: http://arstechnica.com/gadgets/2015/10/sit-stand-nifty-new-workstation-lets-you-lie-down-on-the-job/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Ars demos the Altwork Station
Views: 33024 Ars Technica
Reviewing the Pebble 2 watch | Ars Technica
 
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Ars Technica's Valentina Palladino reviewed the Pebble 2 watch, a simple yet effective smart watch at an affordable price (with heart monitor), but limited in features and effective 3rd party apps. Read the article: http://arstechnica.com/gadgets/2016/10/pebble-2-reviewed-proof-that-a-heart-rate-monitor-doesnt-make-a-fitness-tracker/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Reviewing the Pebble 2 watch | Ars Technica
Views: 64323 Ars Technica
Game developers on their greatest development challenge | War Stories | Ars Technica
 
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Ars presents tales of overcoming adversity from some game industry veterans, including David Cage, Cory Barlog and Robin Hunicke. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Game developers on their greatest development challenge | War Stories | Ars Technica
Views: 2045 Ars Technica
AMNH Exhibit: Dinosaurs among us
 
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Ars Technica's Science Editor John Timmer visited the new "Dinosaurs among us" exhibit at the American Museum of Natural History in New York City. The exhibit explores the evolution of dinosaurs into birds, and the discovery that dinosaurs like Tyrannosaurs had feathers. Read the article: http://arstechnica.com/science/2016/03/piecing-together-the-history-of-our-backyard-dinosaurs/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica AMNH Exhibit: Dinosaurs among us
Views: 7035 Ars Technica
Mini Countryman S 4WD: big Mini, great in snow | Ars Technica
 
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Ars Technica's Jonathan Gitlin traveled to Portland, Oregon to test drive the Mini Countryman S 4WD in some intensely snowy conditions. Read the article: https://arstechnica.com/cars/2017/03/the-2017-mini-countryman-suv-practicality-car-like-driving-fun/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Mini Countryman S 4WD: big Mini, great in snow | Ars Technica
Views: 42916 Ars Technica
Ars Tours the Space Shuttle Enterprise
 
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Ars Tours the Space Shuttle Enterprise at the Intrepid Air & Space Museum in NYC Read the article: http://arstechnica.com/science/2014/09/a-closer-look-at-the-space-shuttle-that-never-got-to-space/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Ars Tours the Space Shuttle Enterprise
Views: 3528 Ars Technica
CES 2016: driving the 2nd gen Chevy Volt
 
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Ars Technica's Jonathan Gitlin test drives a second generation Chevy Volt at CES 2016. Read the article: http://arstechnica.com/cars/2016/01/test-driving-the-new-the-chevrolet-volt-at-ces/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica CES 2016: driving the 2nd gen Chevy Volt
Views: 3885 Ars Technica
Ars reviews the Garmin Vivosmart HR
 
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Ars Technica's Valentina Palladino reviews the Garmin Vivosmart HR fitness watch. Read the review: http://arstechnica.com/gadgets/2015/11/garmins-vivosmart-hr-reviewed-dont-buy-a-fitbit-before-considering-this-band/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica Ars reviews the Garmin Vivosmart HR
Views: 17955 Ars Technica
HTC Vive game demo: The Lab - Slingshot
 
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Ars Technica's Kyle Orland demos The Lab's Slingshot on the HTC Vive. Read the article: http://arstechnica.com/gaming/2016/04/the-virtual-worlds-that-keep-us-coming-back-to-the-htc-vive/ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica HTC Vive game demo: The Lab - Slingshot
Views: 7036 Ars Technica

The Debate Over Pubg New Weapons Top Tips of Pubg Quotes

For competitive play its important to draw players in with more than simply bragging rights. Therefore, only a mid-range smartphone that players may have the game perfectly. Unfortunately, theres no game out there which exactly resembles GGO. A game like PUBG needs to be handled with care. For example in Pubg, the gameplay is sort of slow when compared with its two concurrents, thus if the looting process is adaptive he must be also slow to be prosperous. The graphics werent as developed as various other versions, and it doesnt support split-screen for the Multiplayer. Equipping a unique mod before starting a match permits you to carry eight of them simultaneously! Pubg New Weapons - Dead or Alive? If a person is suspected of travelling abroad to take part in terrorism, police can seize passports for as much as 30 days while the person is investigated further. The very first step on that is to construct a Boosted Implosion bomb. So hunting the enemies is the very best approach to have higher chance to receive fantastic items, hence higher opportunity to win the game eventually. For example, you are within fire and attempting to sprint to a cover. Youve got a great deal of ground to cover, so if you dont find a Chocobo Stable you can expect to become into a great deal of battles. If it is not dead by now, then theres something holding it, and perhaps its player base on console that might be not THAT small. PUBGs strong place in the territory can likewise be seen in the quantity of time players are spending in the game. 1 hit kill no matter in which you hit (back as soon as the Alpha was playable). Oddly enough, getting shot all of the time actually makes the entire thing not as stressful. The guns have three distinct modes of operation, every one of which will decide on the action of the trigger tail on the firing pin, and thus will be taken into consideration in its usage. A pistol will be a lot better for combat, for an extremely speedy usage, but the revolver will promise a lengthier life, without needing to pay exclusive attention. The video game release schedule is in fact manageable for the very first time in months. In pretty much every city and town in the USA, and many around the Earth, youll discover a public venue that hosts live music. Theres additionally a multiplayer arena to check your skills against other players online. Comparable to other Battle Royale games, the aim is to survive until youre the last man standing. My team and I can truly feel the growth to initiate a new battle immediately. 1 match may offer you a terrific bounty early, the subsequent one a weak haul. Losing a match in the very first couple minutes isnt so bad once youre in a position to swiftly hop into another. Competitive titles which have been successful in retaining a huge player base are simple to learn but hard to master. Theres a keen consciousness of the volatile potential for sudden violence. The community of players are extremely tough hereguys dont permit one another to relax. Therefore the public ought to go about their company in the standard way and, like usual, be vigilant and cooperate with the police. The most recent report claims that 100 million plays monthly. Underneath, theres a grace note of menace. Using oral histories is extremely specific and very intricate.

Based on everybodys skills, maps differ from close range to medium or massive places. Since that time, the community-made map was retooled and remastered nearly a dozen times, and is presently known as Dust2. The in-game map outlines the circular zone which you want to reach from the offset, and the HUD shows a handy graph of the rest of the distance youve got to cover and how long youve left to get there. The new PUBG map is going to be a 4x4 kilometers in proportion, a quarter size of Miramar map, so the matches can be held at a significantly faster pace. In any event, you should keep moving towards a gradually shrinking playable place. Also, there arent any danger zones in the game to assemble player. The New Angle On Pubg Game Modes Just Released

Your game style has an important role here. Until then, make sure you check Battlegrounds to find out whether the customized match feature is up and running. With a number of the games finest players and most well-known streamers attending, its going to be the very first showcase of PUBGs esports potential. You can find with some completely new blend of cocktail drink and have fun naming it. The usage of oral histories is quite specific and very intricate. A wonderful case of the particular abilities is Faceless. Itas one any variety of others would do. Contrary to other lists, the amount of appearances made by the players is taken into account. Before you begin a Call of Duty WW2 Nazi zombie game, equip the exceptional ability that enables you to shoot infinite ammo for a temporary time period. What You Dont Know About Pubg Rating

You havent tasted the authentic Italian cuisine till you eat in Puglia. Utilizing traditional and contemporary techniques of brewing, its known for some exceptional beer tastes. If youre browsing for some normal British beer taste, then its possible to bank upon Carling, which is an organization that itself believes there is nothing better than the British barley. Halloumi cheese has a rather significant melting point that makes it perfect for grilling or frying. Its possible to opt from a number of alcoholic drinks but then, you need to know their names. You also get a totally free birthday drink. When a specific alcohol is mixed with fruit juice, liqueur or other flavors in a particular proportion, its referred to as a cocktail. What You Need to Know About Pubg Rating If youre thinking of visiting the Harry Potter Wizarding World, you are going to want to get the actual perspective on what to anticipate. With a timeless haunting, the soul of a dead person has made a decision to stay behind for numerous factors. Okay, unless youve been buried beneath a rock for a gamer, you already understand what TitanFall is about. Either way, be certain the fan you get is UL Listed for the application you need so you know that it can be safely installed without developing a possible electrical hazard. In more humid climates, outdoor fans are a really good pick for every room in the house. If youre planning on installing a ceiling fan in an outdoor place, its important to buy a fan thats designed particularly for that goal.

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