When planning to create or develop a new iPhone app, you must take into consideration if you are adding new functionality to an existing functionality or content or improving on an existing functionality or content. The App Store is filled with a ton of useless duplicate apps that do not add any value to the customer - unless you have that killer app that result in tons of online chatter and downloads.
The one category in the App Store that is an exception to the rule seems to be games. As of January 2010, the App Store boasted more than 50, 000 game titles to both the iPhone and iPod Touch. The gaming category is the most popular category of the iPhone where consumers seem to flock to and download both free and paid content. Three quarters of the downloads to the iPhone are games and other fun filled entertainment content apps. Why do people keep downloading these games? For starters, they are fun, very entertaining and time consuming especially if you waiting for the bus, train, or have a flight to catch. The interesting thing about games on the iPhone is for the most part they are relative inexpensive. You can play a game and become bored with it, beat the game and move on to the next or you can just go the App Store and buy a new game for $0.99 cents, giving you the opportunity to create interesting and fun games.
If you tour the App Store and identify apps that fall into this category you will notice and have a full understanding as to how the categories are built and into the App Store. Having a unique understanding of the category or environment you will be entering is one of the first steps to becoming an iPhone App developer. The goal is not to beat the best or the largest or well-funded organizations. Your goal of becoming an iPhone App developer/entrepreneur is to contribute to the ideas of the App Store. This will require a well thought out plan so that your execution is great. You will not have to spend thousands of dollars to hire a team of developers to pull it off. The idea is to study what is out there and develop a product that is lacking or does not exist.
Finding your Niche
There are basically three strategies for getting into the concept stage of creating your own iPhone app:
Determining the requirements in your niche
Exploring your niche for demands that will be met by an iPhone app
Specifically taking an inventory of what you are able to do and provide
It is possible to work specifically with one strategy, or perhaps you could work them all back and forth until you have something tangible to offer. It is recommended that performing all three angles, will produce the greatest mixture between something that is required in your niche, something which connects using the community around you, and something which connects with who you are, your knowledge, and what you can supply.
The key thing to understand is that you do want to get hyped up about creating an app that no one has come up with only to find out that the app already exist. Have a firm understanding and grasp the App Store universe and the context of the iPhone.
Chris is an iPhone enthusiast and has been creating apps for four years. Check out www.ethernetsurgeprotector.net [http://www.ethernetsurgeprotector.net/] and find the best deals on an ethernet surge protector [http://www.ethernetsurgeprotector.net/] at very low prices.
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Disclaimer : This video does not represent "Disclaimer : This video does not represent "Create your first iPhone App" officially. This video tutorial is solely for educational purpose only.
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