The Sinclair ZX Spectrum Vega is a plug & play that's being produced by SMS Electronics. The Spectrum Vega was developed by Retro Computers Ltd and comes pre-loaded with 1000 classic Spectrum games. I got a chance to play it pre-launch and see a live build of one of the Spectrum Vega models direct from the production line. SCROLL DOWN FOR THE CONSOLE SPEC...
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CONSOLE SPEC (From http://www.retro-computers.co.uk/about-us/)
The Sinclair ZX Spectrum Vega is a hand-held games console, compatible with all ZX Spectrum software. It plugs into the composite video and audio connectors of a domestic television set. As its power is drawn from a television USB socket or USB power adaptor, the Vega requires no additional devices or batteries.
The Sinclair ZX Spectrum Vega continues the Sinclair philosophy of component reduction as it consists of just three commodity chips:
1. Micro-controller - an ARM based core
2. Dynamic memory - 16Mb DDR SDRAM
3. Data storage memory - 64Mb SPI Flash memory
The ARM SOC is the core of the design, and performs all of the work necessary to run ZX Spectrum software. The SDRAM stores the video, audio and game code being executed. The Flash memory stores the system and games software library.
The circuit itself is tiny, covering an area just 54x40mm. It also contains a micro-SD Card socket, enabling future software updates.
A key part of the Vega design is the special software that tricks the ARM processor into behaving like a ZX Spectrum, including the replication of the ZX Spectrum's unusual and characteristic display, with its non-standard television frame size, allowing many thousand of games to be played.
The Vega produces high quality stereo audio and composite video signals. These are fed to the television through a cable terminated by RCA phono plugs. It is capable of producing PAL and NTSC signals, making it compatible with televisions across geographic locations. It will support games written for 16, 48 and 128K models of the ZX Spectrum, and includes new features such as the ULAplus extended colour palettes, recently developed by members of the Spectrum community.
Standard micro-SDCards are used to load user software into the Vega, and are easily accessed through the Vega's user interface. TAP, Z80 and SZX formats are accepted. The Vega may be configured on a program-by-program basis through special keymap files which tell the Vega which ZX Spectrum keys to map to which Vega buttons, the title of the game, any POKES that need to be applied and which model of ZX Spectrum the game is intended for. Keymap files can be provided for any of the built-in games, allowing users to reconfigure them to their preference.
The Vega will automatically update itself if an SDCard is inserted containing a new version of the Vega firmware, and these will be released regularly to introduce new features.
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