Search results “Game maker games example”
Top 5 Game Maker Games On Steam
Top 5 Game Maker games on Steam. Indie game Kalzor on Steamhttp://store.steampowered.com/app/656640/Kalzor_2000/ Game developer stuff http://www.roley.co.uk/kalzor.html Music: “The Pirate And The Dancer” (by Rolemusic) http://creativecommons.org/licenses/by/4.0/
Views: 217429 Roley
Made with GameMaker Showreel
It's been another great year for GameMaker developers, have a look at some of this year's highlights. Do you want to start making games? Download GameMaker: Studio and get started today! - https://www.yoyogames.com/get Do you need assets for making your game or have assets to sell? Head over to the GameMaker: Marketplace - https://marketplace.yoyogames.com/ Do you have a GameMaker game you want to share with us? Why not submit it to our showcase: http://www.yoyogames.com/showcase/submit Do you want an audience to play your game? Upload your game to the GameMaker: Player - http://www.yoyogames.com/player To discuss all things GameMaker head to: https://www.facebook.com/yoyogames https://twitter.com/yoyogames
Views: 190150 YoYo Games
25 Competition Game Maker Games
All competition 5 games: http://www.yoyogames.com/search?q=competition05 Music by Kita Khyber, http://www.soundclick.com/bands/default.cfm?bandID=811014 All games copyright by their owners.
Views: 254936 BigmachineGaming
Game Maker Games of 2013
My Game Maker Games created in 2013. https://niks.space Links to my works can be found on my portfolio. Please note that not all games are available now. Games in order of appearance: - Ahriman's Treasure - Chemical Eruptions and Bunny Consternations - Crazy Christmas Courier Chucks Charity into Chimneys - MiniJolt (feat Dinner Dissection) - Dracaeli - Knife to Meet You - Lokopolis - Pestering Party Plebs for Pizza - PIPTRIP - Requiem - Slender Ultimatum - SOOPAH DOOPAH POOPAH - Super Sneaky Sample Stealer - Super Squat Simulator - The Legend of Zalda - Zebra Hunt - Zerox Residuum
Views: 133456 Nik Sudan
Making Games Better for the Deaf and Hard of Hearing | Designing for Disability
Video games are for everyone. But disabled people can be left out if developers don’t consider their needs. In this series of videos, I’ll be sharing guidelines and best practices for making games more accessible to a wide range of disabilities. Starting with auditory options, for the deaf and hard of hearing. Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit Watch me play games on Twitch - https://www.twitch.tv/gamemakerstoolkit/ Sources How Ubisoft is Putting the Spotlight on Accessibility | Bungie https://news.ubisoft.com/article/how-ubisoft-is-putting-the-spotlight-on-accessibility Resources Game accessibility guidelines http://gameaccessibilityguidelines.com BBC Subtitle Guidelines http://bbc.github.io/subtitle-guidelines/ [PDF] Channel 4 Subtitle Guidelines http://www.channel4.com/media/documents/corporate/foi-docs/SG_FLP.pdf Netflix Subtitle Guidelines https://partnerhelp.netflixstudios.com/hc/en-us/articles/215758617-Timed-Text-Style-Guide-General-Requirements Deaf Game Reviews http://oneoddgamergirl.net AbleGamers http://www.ablegamers.org What Video Game Subtitling Got Wrong In 2017 | Max Deryagin https://www.md-subs.com/what-game-subs-got-wrong-in-2017 Games shown in this episode (in order of appearance) God of War (Santa Monica Studio, 2018) Fortnite (Epic Games, 2017) Half-Life 2: Episode One (Valve Corporation, 2006) Celeste (Matt Makes Games, 2018) Overwatch (Blizzard Entertainment, 2016) Assassin's Creed: Origins (Ubisoft Montreal, 2017) Uncharted 4: A Thief's End (Naughty Dog, 2016) inFamous First Light (Sucker Punch Productions, 2014) Mad Max (Avalanche Studios, 2015) Batman: Arkham Asylum (Rocksteady Studios, 2009) The Vanishing of Ethan Carter (The Astronauts, 2014) Borderlands 2 (Gearbox Software, 2012) Bayonetta (PlatinumGames, 2009) Call of Duty: Black Ops II (Treyarch, 2012) Rise of the Tomb Raider (Crystal Dynamics, 2015) Sleeping Dogs (United Front Games, 2012) Dishonored 2 (Arkane Studios, 2016) Horizon Zero Dawn (Guerrilla Games, 2017) Life Is Strange: Before the Storm (Deck Nine, 2017) Hitman (iO Interactive, 2016) Knack II (SIE Japan Studio, 2017) Detroit: Become Human (Quantic Dream, 2018) Metal Gear Solid V: The Phantom Pain (Kojima Productions, 2015) Darkest Dungeon (Red Hook Studios, 2016) The Spectrum Retreat (Dan Smith Studios, 2018) Yakuza 6: The Song of Life (Sega, 2016) Uncharted: The Lost Legacy (Naughty Dog, 2017) Prey (Arkane Studios, 2017) Hellblade: Senua's Sacrifice (Ninja Theory, 2017) The Witcher 3: Wild Hunt (CD Projekt, 2015) Deus Ex: Human Revolution (Eidos Montreal, 2011) Assassin's Creed Syndicate (Ubisoft Quebec, 2015) Binary Domain (Sega, 2012) Mirror's Edge (EA DICE, 2008) Wolfenstein II: The New Colossus (MachineGames, 2017) Minecraft (Mojang, 2011) Final Fantasy XIV (Square Enix, 2010) Call of Duty: WWII (Sledgehammer Games, 2017) The Witness (Thekla, Inc, 2016) Crypt of the NecroDancer (Brace Yourself Games, 2015) Undertale (Toby Fox, 2015) Ni no Kuni II: Revenant Kingdom (Level-5, 2018) Mortal Kombat X (NetherRealm Studios, 2015) Metal Gear Solid 3: Snake Eater (Konami, 2004) Bastion (Supergiant Games, 2011) Moss (Polyarc, 2018) Music used in this episode 00:00 - Puzzle Pieces, Lee Rosevere 00:58 - Substory Theme A (Yakuza 0) 02:13 - Free Roam Theme (Life is Strange: Farewell) 06:31 - Dynamic Theme Music (Life is Strange: Before the Storm) 09:19 - Zen 3 (Life is Strange: Farewell) 10:25 - Zen 5 (Life is Strange: Farewell) 11:36 - Substory Theme A (Yakuza 0) 12:22 - k. Part 2 - 01 untitled 1, animeistrash Other credits Zodiac © Paramount, Warner Bros WALL-E © Disney Memento © Newmarket Queer Eye © Netflix The Americans © FX
Views: 109883 Mark Brown
Game Maker Tutorial: RPG Text Box Example
Check out my popular GameMaker Book and GameMaker Courses: http://www.heartbeaststudios.com/ Follow me on Twitch for GameMaker livestreams: http://www.twitch.tv/uheartbeast Follow my twitter: https://twitter.com/uheartbeast Like my Facebook page: https://www.facebook.com/heartbeast.studios Follow me on Tumblr: http://uheartbeast.tumblr.com/ Thank you all so much for your support!
Views: 57373 HeartBeast
How to make a multiplayer game with game maker
this is a game maker example multiplayer. i made this so leave credit to the name in the game info thx. game maker multiplayer tutorial how to make a online game small mmo if mod how to create a game maker multiplayer game how to create multiplayer variables in game maker its all here folks link to example : http://8171383d.linkbucks.com (note: these link supports me so plz wait for the adds) other mirror link to example : http://267bb2ac.linkbucks.com if they don't work try this one: http://www.yoyogames.com/games/122707-multiplayer-variable-example
Views: 58274 howtoall
A Collection of Some of my Past Game Maker Games
Update 12/3/2014: The games have all been completely lost with a new crash of my computer a few weeks ago... it was very unfortunate :( I appreciate the interest people have been showing though in wanting to play them even if they weren't meant to be released in any fashion. I decided to put up some of my Game Maker games that I've never shown. Figured it was a great idea so people can see what I have been up to over the past couple years at least. While I had quite a few more, they all got lost when my computer crashed a few years ago which really was a sad day. But I am thankful I didn't lose them all thanks to a backup. A word of advice would be to not start a new game until you have finished the one you are currently working on. Ha ha I have certainly learned my lesson on this now that's for sure. Games in the order they appear: A Mario beat em up - features combos and special moves as well as triple jumping as well as item usage. Item throwing is another one (not shown) and I made a few more extra levels. The combo counter was still one of my first attempts at it but it turned out pretty good. I wanted to start working in 3D around this time so that's what caused me to stop this one and work in 3D. Hence my next game. 1:38 A simple 3D Mario battle game - this was more like an example as I was new to 3D at the time and did some experimenting ( hence I didn't even know about the d3d_set_projection_ortho for the GUI display ). 2:17 Mario 3D Sidescroller - I wanted to make a different kind of Mario game where you can move up and down during stages and move freely on a big world map. This was my first attempt at it and I thought it turned out alright for what it was. It starts out in 2D at Mario's home and switches to 3D once you go out to the world map. 3:31 All Star Fighters - I stopped working on this game shortly after starting simply because I had so many other 3D games I wanted to make at the time. The game was going to feature the ninja turtles, Mario characters, Link, and maybe a few others for up to four players. what you see here is the CPU AI I made fighting each other with the few moves I managed to give them my two different stages. 4:12 A different Mario Battle Party - I made a lot on this game as you are able to see with my Title Screen and select screens. I had the idea of making a battle game in a smaller sized environment more classic Mario style only you can still move up and down. I put item boxes in there and a few enemies to add to it. Those were going to be extra options you could choose from. There were also moving platforms. Each character has two special moves: one that damages others and one that does something unique to them such as Luigi's vacuum, Mario's cape, and Peach's parasol. 5:42 A TMNT Beat Em Up - set in a different environment in 3D I tried to take a different approach to TMNT games. I barely made much on here though since I had so many other games going on at the time. Was planning on having up to four players and co-op CPU AI. 6:09 A 3D Mario RPG - my first attempt at making a new kind of Mario RPG with real-time fighting and being able to combine enemies together on the field to make more appear in battle. You can also sneak up on enemies and get the upper hand ( screen turns green before combat ). I had come across a better idea and was busy making other games after getting this far so work on this game stopped. 7:11 Latest Mario 3D Battle Party - this was meant to be my last attempt at this in Game Maker after figuring out how to use 3D models but I realized that Game Maker wasn't doing well with all the 3D I wanted to add to it so that's what motivated me the most to switch to Unity 3D as 3D was all I wanted to make. This example turned out good though as it had attacks, items in blocks and Mario Kart boxes, and enemies all in a nice looking environment. This shows what I want to make in Unity someday only bigger and better. ***Update: However, due to what I have discovered with Game Maker's 3D limitations, I have decided to postpone this game and remake it in Unity 3D someday. 7:59 The same Mario Battle Party as the last one only I changed it up to give a more retro look by having the camera up higher (ignore Luigi's view). This would allow a more retro look with more focus on the action then the scenery. This was a complete test only to see what it would have looked like as this was more Game Maker friendly without all the added 3D model backgrounds and other scenery as well as a low poly Mario. Which version do you guys think looks like it would be better or would rather see? - Credit to the respectable franchise owners and for fun learning experiences.
Views: 69871 GameStar18
Your First Game - GameMaker Beginner Tutorial - Drag and Drop
Welcome to my very first GameMaker tutorial, I hope you are excited to learn the ways of GameMaker! Don't be afraid to share with your friends and see what you can create. GameMaker: yogogames.com
Views: 19459 JebbyGD
GameMaker: State Machine Tutorial
Artificial Intelligence (AI), Player & Object States, and much much more! A very important concept to learn! How to use Finite State Machines to code games in GameMaker. Find these videos useful? Consider supporting on Patreon: https://www.patreon.com/shaunjs I believe in accessible education, this video's content and any included GameMaker source files are and always will be free for anyone to use in their projects, commercial or otherwise. No credit or consent is needed to use this code in your own work, I merely ask that the video and/or source files themselves are not redistributed as they are without my consent.
Views: 76818 Shaun Spalding
Game Maker Studio - Battle System
Więcej znajdziesz tutaj: http://rpgmaker.eu/ More info here: http://rpgmaker.eu/ Tutaj macie przykład wykorzystania naszych animowanych battlersów z działu Tsukihime Side View Battlers w chyba najlepszym dostępnym na rynku programie do robienia gier Game Maker Studio. Here you have an example of using our animated battlers from the department Tsukihime Side View Battlers in perhaps the best available on the market program for games makeing Game Maker Studio.
Views: 40441 Fujito Hitoshi
My Game Maker fan games #2
Wow, this video is SO OLD... but yeah, this is my second video showing my very old Game Maker creations, mostly fan-games. List: Super Goomba Bros ADV 2.5D Mario Worlds GM. A Yoshi 3D example. Yoshi's Island GM (updated) Super Goomba Bros ADV 7 Note that those games are not finished yet. Currently I'm working with Super Goomba Bros ADV 7, a demo version was already made. You can download it just following this link: http://www.mediafire.com/download.php?mjmynikm4wy The only game/example that you can try now is the 3D Yoshi example. You can download it following this link: http://www.mediafire.com/download.php?nao25a8ghz5lc99 The games I've mentioned before are only betas, and I'm no longer working on these. Thanks to MFGG for helping me a lot with some tilesets and sprites c: OMG obtuve mis primeros galardones #56 - Top Rated (Today) - Entretenimiento #54 - Most Discussed (Today) - Entretenimiento (03 Ene 09) #55 - Top Rated (Today) - Entretenimiento #51 - Most Discussed (Today) - Entretenimiento (04 Ene 09) #97 - Top Rated (This Month) - Juego (21 Ene 09) #35 - Con más respuestas (Siempre) - Juego
Views: 94588 YoshiFanGM
Game Maker Music From Sample Games
Music that can be found in some of the sample games in Game Maker.
Views: 212 nhfilk
100 Game Maker Games in 10 Minutes
This video took weeks of effort, so please support by subscribing and by buying or wishlisting my game "Immortal Defense" on Steam: http://store.steampowered.com/app/298360/ These are all game made in the Game Maker engine by different people over the last seven years. I did not make all of these games, only three of them (Immortal Defense, Alphasix, and Fedora Spade). I do have links to each game, but they don't fit here. Go to http://gmc.yoyogames.com/index.php?showtopic=398405 to see the links for each game. And no, you can't have the music. 0:00 - Ad Nauseam 2 0:06 - Immortal Defense 0:12 - Iji 0:18 - Barkley: Shut Up and Jam: Gaiden 0:24 - Garden Gnome Carnage 0:30 - Hello Panda 0:36 - Clean Asia 0:42 - Dustscape 0:48 - An Untitled Story 0:54 - Flywrench 1:00 - Magecraft 1:06 - Vivid Conceptions 1:12 - Return To Sector 9 1:18 - Invader 1:24 - Hyperwars 1:30 - Mondo Medicals 1:36 - Painajainen 1:42 - Muon 1:48 - Jetz Rampage 4: Revenge 1:54 - Seiklus 2:00 - The Lila Experiments 2:06 - Flail 2:12 - The Ancients' Tome 2:18 - Idealism 2:24 - You Found the Grappling Hook 2:30 - Johnny 20 2:36 - Winter's Heart 2:42 - Ac!Dbomb 2:48 - Deathworm 2:54 - Fatal Hearts 3:00 - Varia 3:06 - Ark 22 3:12 - Magi 3:18 - Dominos 2 3:24 - Lux 3:30 - Fractal Fighter 3:36 - The Power 3:42 - Lunar Base 3:48 - The Boomlands 3:54 - Battleships Forever 4:00 - Burn The Trash 4:06 - Forward Always Forward 4:12 - Sixty Five Million and One Bc 4:18 - Punishment: The Punishing 4:24 - The Pyramid 4:30 - Shotgun Ninja 4:36 - Kaipuu 4:42 - Tut's Test 4:48 - Madhouse 4:54 - Ancient Ants Adventure 5:00 - Bite the Bullet 5:06 - Virtual Silence 5:12 - Calamity Annie 5:18 - The Sandbox of God 5:24 - The Cleaner 5:30 - Seven Minutes 5:36 - Legend of Shadow 5:42 - Seizuredome 5:48 - Radian 5:54 - Lock On 6:00 - Terav 6:06 - Frozzd 6:12 - Minubeat 6:18 - Karoshi 2 6:24 - Kairuga 6:30 - J20 6:36 - Hovertank 3d 6:42 - Flock 6:48 - Battle High: Team Up 6:54 - Drop in the Bucket 7:00 - 100 Invaders 7:06 - Alphasix 7:12 - The Lost Snowmen 7:18 - Byteality Tower Defense 7:24 - Zero Point 7:30 - Psychosomnium 7:36 - Fedora Spade 7:42 - Castle of Elite 7:48 - Cute Knight 7:54 - Arms 8:00 - Jumper 3 8:06 - Paragon 8:12 - Orbit Racers 8:18 - Q U I E S C E N C E 8:24 - Robbie Swifthand and the Orb of Mysteries 8:30 - Mighty Jill Off 8:36 - Johnny's Nightmare 8:42 - Valence 8:48 - La La Land 5 8:54 - Gems 9:00 - Samurai Railroad Mansion 9:06 - The Jeluvian Project 9:12 - Ninja Loves Pirate 9:18 - The Crypts of Despair 9:24 - Runman: Monster Fracas 9:30 - Infection 9:36 - Soldexus 9:42 - So 9:48 - Coldgearz 9:54 - Mission Extreme
Views: 862868 Paul Eres
Cheat Engine Tutorial: How to Hack GameMaker Games!
———► SUBSCRIBE: http://goo.gl/tkkXvf ——► "Like" Me on Facebook: https://goo.gl/dcnaRB —► Cheat Engine Tutorial Playlist: https://goo.gl/J1OEPA ► Cheat The Game's Channel: https://goo.gl/2URmH1 • Download Cheat Engine: http://cheatengine.org • Download my GameMaker Game: http://dsasmblr.com/download/CheatEngine/GameMaker%20Game%20for%20Cheat%20Engine.exe Give me a thumbs-up if you enjoyed the video, don't forget to subscribe, and please let me know your thoughts in the comments below. Thanks for watching!
Views: 10623 Stephen Chapman
Game Maker Tutorial: Build Your First Platform Game!
Check out my popular GameMaker Book and GameMaker Courses: http://www.heartbeaststudios.com/ Follow me on Twitch for GameMaker livestreams: http://www.twitch.tv/uheartbeast Follow my twitter: https://twitter.com/uheartbeast Like my Facebook page: https://www.facebook.com/heartbeast.studios Follow me on Tumblr: http://uheartbeast.tumblr.com/ Thank you all so much for your support! Build your very first platform game using Game Maker Studio: Free in less than half in only 20 minutes. [NOTE] There is one small bit of missing code that I forgot to put into the video. After you complete the tutorial just be sure to put this small code at the very end of the code inside the step event: platform_corner_check(); Here is the link for the collision script: https://www.dropbox.com/s/ink13mmd32f99he/platform_scripts.gml
Views: 328522 HeartBeast
The Rise of the Systemic Game | Game Maker's Toolkit
From Breath of the Wild to Watch Dogs 2, we’re seeing a boom in so-called “systemic games”. What does that mean, how do they work, and what makes them tick? Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit Sources Aleissia Laidacker - Systems Are Everywhere | GCAP 2016 https://www.youtube.com/watch?v=Gelpn4mksXQ Raphael Colantonio, Harvey Smith - Empowering the Player in a Story-Rich World | GDC 2013 https://www.gdcvault.com/play/1018062/Empowering-the-Player-in-a Why Dwarf Fortress started killing cats - Here's A Thing | Eurogamer https://www.youtube.com/watch?v=6yWf6BHqiWM The uncertain future of games like Deus Ex and Dishonored | PC Gamer http://www.pcgamer.com/the-uncertain-future-of-games-like-deus-ex-and-dishonored/ Find Out More Nels Anderson - How Systems Will Save Us All! | Full Indie 2014 https://www.youtube.com/watch?v=X8w1ScEulfU Harvey Smith, Randy Smith - Would the Real Emergent Gameplay Please Stand Up? | GDC 2004 https://www.gdcvault.com/play/1013560/Would-the-Real-Emergent-Gameplay Nintendo - Breaking Conventions with The Legend of Zelda: Breath of the Wild | GDC 2017 https://www.youtube.com/watch?v=QyMsF31NdNc [ZIP] Clint Hocking - Designing to Promote Intentional Play | GDC 2006 http://clicknothing.typepad.com/Design/hockingc_GDC06_Intentionality.zip What Works and Why Emergence | Rock Paper Shotgun https://www.rockpapershotgun.com/2018/01/30/what-works-and-why-emergence/ Nick Popovich - A Thousand Tiny Tales: Emergent Storytelling in Slime Rancher | GDC 2017 https://www.youtube.com/watch?v=GbVFa89kUhw Mike Sellers - A Systemic Approach to Systemic Design | Sweden Game Arena 2015 https://www.youtube.com/watch?v=HR8EmTyJz9A Games shown in this episode (in order of appearance) The Legend of Zelda: Breath of the Wild (Nintendo, 2017) Metal Gear Solid V: The Phantom Pain (Kojima Productions, 2015) Kingdom Come: Deliverance (Warhorse Studios, 2018) Mark of the Ninja (Klei Entertainment, 2012) Watch Dogs 2 (Ubisoft Montreal, 2016) Far Cry 4 (Ubisoft Montreal, 2014) Monster Hunter: World (Capcom, 2018) Spelunky (Derek Yu, 2012) SteamWorld Dig 2 (Image and Form, 2017) Uncharted 3: Drake's Deception (Naughty Dog, 2011) Red Dead Redemption (Rockstar San Diego, 2010) Assassin's Creed: Origins (Ubisoft Montreal, 2017) Grand Theft Auto V (Rockstar North, 2013) Middle-earth: Shadow of Mordor (Monolith Productions, 2014) Call of Duty: WWII (Sledgehammer Games, 2017) Prey (Arkane Studios, 2017) Hitman (iO Interactive, 2016) Dishonored 2 (Arkane Studios, 2016) Deus Ex (Ion Storm, 2000) The Legend of Zelda: Skyward Sword (Nintendo, 2011) Rain World (Videocult, 2017) Dishonored: Death of the Outsider (Arkane Studios, 2017) Far Cry 2 (Ubisoft Montreal, 2008) Mafia III (Hangar 13, 2016) SimCity (Maxis, 1989) The Sims (Maxis, 2000) RimWorld (Ludeon Studios, 2013) Dwarf Fortress (Tam and Zach Adams, 2006) Thief: The Dark Project (Looking Glass Studios, 1998) System Shock 2 (Looking Glass Studios, 1999) Gunpoint (Suspicious Developments, 2013) Music used in this episode Please, Don't Touch Anything OST, blinch https://bulkypix.bandcamp.com/releases k. Part 2 - 01 untitled 1, animeistrash Other credits The Sims 1: Gameplay #1 (No Commentary) | sibaem https://www.youtube.com/watch?v=gi0AB5ksxuY METAL GEAR SOLID V: THE PHANTOM PAIN Decoys Confuse Guard | rcua1884 https://www.youtube.com/watch?v=g_wFbWkUgD4 Zelda: BOTW (Fire In The Hole) | Nassi https://www.youtube.com/watch?v=EVgt3dMdpxM&feature=share
Views: 348495 Mark Brown
Forging God of War's Leviathan Axe | Game Maker's Toolkit
Kratos has used the same type of weapon for the last six God of War games. Now he’s using something completely different: the versatile, tactical, satisfying, and enjoyable new Leviathan Axe. In this video I look at what makes this weapon interesting, and how Sony Santa Monica came to design it. Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit Watch me play games on Twitch - https://www.twitch.tv/gamemakerstoolkit/ Sources Recalling the Leviathan Axe | Combat Recall https://combatrecall.blogspot.com/2018/04/recalling-leviathan-axe-after-spending.html God of War Developer Diary - Kratos' New Weapon: The Leviathan Axe | GameSpot Trailers https://www.youtube.com/watch?v=4exHbuSUSxA God of War’s Cory Barlog | The AIAS Game Maker’s Notebook http://interactive.libsyn.com/cory-barlog Find out more This is why Kratos’ ax feels so powerful in God of War | Polygon https://www.polygon.com/videos/2018/5/29/17405294/god-of-war-leviathan-ax-animation Games shown in this episode (in order of appearance) God of War III (Santa Monica Studio, 2010) God of War (Santa Monica Studio, 2005) God of War II (Santa Monica Studio, 2007) God of War: Chains of Olympus (Ready at Dawn, 2008) God of War: Ghost of Sparta (Ready at Dawn, 2010) God of War: Ascension (Santa Monica Studio, 2013) God of War (Santa Monica Studio, 2018) Uncharted 4: A Thief's End (Naughty Dog, 2016) Nioh (Team Ninja, 2017) Thumper (Drool, 2016) Gears of War 4 (The Coalition, 2016) Mario Kart 8 (Nintendo, 2014) Rise of the Tomb Raider (Crystal Dynamics, 2015) Super Mario Odyssey (Nintendo, 2017) Cuphead (Studio MDHR, 2017) Music used in this episode 00:00 - Black Heat, Ross Budgen (https://www.youtube.com/watch?v=mhqnK65AZmM) 01:09 - Spacesuits, Kupla (Chillhop Essentials) 04:48 - Your Favorite Place, Joey Pecoraro (Chillhop Essentials) 06:48 - Sunrise, Arbour (Chillhop Essentials) 09:45 - Prayer, Pslam-Trees (Chillhop Essentials) 11:39 - Black Heat, Ross Budgen 12:05 - k. Part 2 - 01 untitled 1, animeistrash Chillhop Essentials, Winter 2017 - https://chillhop.lnk.to/winter2017ID Other credits Thor © Marvel Studios
Views: 149860 Mark Brown
Game Maker Studio 2: Platformer drag and drop tutorial DnD - jumping physics
Download project: http://www.sparckman.com/games/scripts This video will show you how to make a platform game in Game maker studio 2 using drag and drop. No programming. http://www.sparckman.com/game/game-maker-studio-2-drag-and-drop-platformer-example If you find this useful tip this channel: http://ko-fi.com/A533459N Examples: https://youtu.be/Za20zunOuBc https://youtu.be/-9I8UiW-z6s Hearbeast and shaun spalding have great tutorials too for you follow have a look!
Views: 17696 Sparckman
GameMaker - Particles: Basics
PLEASE LIKE, COMMENT & SUBSCRIBE! An introduction to particles in Game Maker: Studio, creating a 'potion' style effect to learn the basics of particle systems and emitters, before moving on to other particle systems, such as blood, magic, weather etc... For our complete game tutorial series, click here: http://bit.ly/1yK6XtF This channel is part of the Geekism Network, for more information on this and other channels visit http://www.geekism-network.com --- GameMaker: Studio GameMaker: Studio by YoYo Games is a fantastic free software (with premium paid options) for creating video games in an easy to use workspace. Get it here: https://www.yoyogames.com/studio --- Music Credits: "Jazzy Frenchy", "Little Idea" - Bensound.com Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Views: 35531 Making Games 101
(Outdated) UNDERTALE Game Maker Tutorial | Basic Menu and Overworld
Howdy everybody! You would think there would be tutorials for UT fan-games in Game Maker by now, but apparently not! So I've decided to make this series for those who desperately want to make their own UT game! In this episode I show how to make a basic menu and the overworld. If you have any questions, don't hesitate to ask! The organized sprite files: https://www.dropbox.com/s/zfev58lswoup4r2/organized.zip?dl=0 I used the paid version of Game Maker Studio in this video, however it still works for the free version! Also, check out my UNDERTALE fan-game! http://gamejolt.com/games/uppertale/1... Thanks for watching everybody!
Views: 194687 RickyG
Game Maker - Grappling Hook Tutorial
Hey guys how's it goin? In this tutorial I go over grappling hooks in Game Maker, enjoy ^)^ Link to example: http://sandbox.yoyogames.com/games/180811-platform-grappling-example
Views: 9992 rexfurry
GameMaker: Studio - Platformer Tutorial
The most effective way to make a robust platform game in just 40 lines of code. All explained line by line. Follow me on twitch.tv for livestreamed game development and more! http://www.twitch.tv/shaunjs Pledge any amount monthly to me on Patreon: http://www.patreon.com/shaunjs and support free tutorial content for everybody. Download the project files! http://shaunspalding.co.uk/newtutorial_platformer.gmx.zip Find more tutorials at: http://www.GameMakerTutorials.com I believe in accessible education, this video's content and any included GameMaker source files are and always will be free for anyone to use in their projects, commercial or otherwise. No credit or consent is needed to use this code in your own work, I merely ask that the video and/or source files themselves are not redistributed as they are without my consent.
Views: 975074 Shaun Spalding
Old Gamemaker Games: Cutscene Example
Today I am playing Ultimate Armor Zero's Cutscene Example. The Example is based off of the Zero Wing intro. Only the animation is simplified and has voice acting along with the worst translated lines Ever! Music Made From a Midi in the engine put into a midi to Nes? Converter. "All Your Base Are Belong To Us" :) EDIT: 40th Video Spectacluar! EDIT 2: Found link: EDIT 3: Linking directly to the file doesn't work, so find it here: http://www.angelfire.com/mech/ultimatearmorgames/examples.html
Views: 3286 UubrMan X
GameMaker Tutorial - Creating and Using Scripts
Get Element Earth ▶ http://tinyurl.com/hgadglg Support This Channel ▶ http://tinyurl.com/jetb43t Follow me on Facebook ▶ http://tinyurl.com/opjtvq4 Follow me on Instagram ▶ https://instagram.com/jp_damstra Follow me on Twitter ▶ https://twitter.com/SlasherXGAMES Follow me on Google+ ▶ https://plus.google.com/+SlasherXGAMES The usage of scripts can not only save time by creating a place for common code, but also return results from calculations just like a function :D ▼ Useful Links and Resources ▼ Game Maker Studio file ▶ http://tinyurl.com/hc9tgqw Game Maker 8 file ▶ http://tinyurl.com/zrq9x2r ▼ More ▼ General Game Maker Playlist ▶ http://tinyurl.com/omg4xxs Game Maker Networking ▶ http://tinyurl.com/oauqu5y Happy Coding :D
Views: 25527 GravityShift Games
GameMaker - Enemy Basics
--- Episode 4 – Enemy Basics (Controllers & Random_Range) This week, we create a simple target that randomly appears on the screen, we will learn about controller objects and 'random_range' and begin working with the 'draw' feature and views. --- Quick Links: 00:05 - Intro 00:30 - Creating an enemy (target) sprite 01:50 - Controllers 02:48 - Global variables 03:20 - Draw event 06:55 - Views 08:00 - Creating an enemy (target) object 09:03 - Collisions 12:47 - Creating a spawn controller 13:34 - 'random_range' 19:20 - Example --- GameMaker: Studio GameMaker: Studio by YoYo Games is a fantastic free software (with premium paid options) for creating video games in an easy to use workspace. Get it here: https://www.yoyogames.com/studio --- Music Credits: "Ouroboros" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Views: 43567 Making Games 101
How to Build a Basic Android Game in Just 7 Minutes (Unity)
Read the full post: http://andauth.co/RSyeeq | Making a fully working game for Android is much easier than you might think - in this video, Adam will take you from complete noob to basic platformer in just seven minutes using Unity. Follow this reference to set up Unity for Android development: https://docs.unity3d.com/Manual/android-GettingStarted.html Our introduction to Unity is here: https://www.androidauthority.com/an-introduction-to-unity3d-666066/ Part one of the three part series with much more explanation: https://www.androidauthority.com/create-a-2d-platformer-for-android-in-unity-693550/ Download the Android Authority App: https://andauth.co/aa-app Subscribe to our YouTube channel: https://andauth.co/subscribe ---------------------------------------------------- Stay connected to Android Authority: - http://www.androidauthority.com - http://facebook.com/androidauthority/ - http://twitter.com/androidauth/ - http://instagram.com/androidauthority/ - https://snapchat.com/add/androidauth - http://google.com/+androidauthority Follow the Team: Josh Vergara: https://twitter.com/jvtechtea Joe Hindy: https://twitter.com/ThatJoeHindy Lanh Nguyen: https://twitter.com/LanhNguyenFilms Jayce Broda: https://twitter.com/jaycebroda Gary Sims: https://twitter.com/garysims Kris Carlon: https://twitter.com/kriscarlon Nirave Gondhia: https://twitter.com/nirave David Imel: https://twitter.com/durvidimel Bailey Stein: https://twitter.com/baileystein1
Views: 628309 Android Authority
Game Maker Studio: Tutorials on Making Games
Support my videos, and remove the ads via Patreon: http://www.patreon.com/shaunjs Read my blog! www.shaunspalding.co.uk Follow my twitters! https://twitter.com/shaunspalding I have a fancy new Facebook page! https://www.facebook.com/pages/Making-Games/152441104921026?ref=stream Intro clip animation by Hassan Otsmane Elhaou - http://www.hassanoe.co.uk/ Intro music by Matthew Harrington - http://matthewfreakingharrington.com/ GameMaker:Studio the latest iteration of YoYo Games "Game Maker" is now available for free on Steam. I'm going to be releasing tutorial content to help get new developers into the software and hopefully push program out to new budding developers and designers who hadn't heard of it before. What kind of tutorials are you most interested in? Category based tutorials that cover things like Sprites, Rooms and Objects and how they interact? specific game type examples such as building platformers and shooters? Let me know what you want to see.
Views: 286839 Shaun Spalding
RPG Maker MV Tutorial #1 - Drawing The Map!
So, fun fact, my first video ever was a beginner tutorial for RPG Maker MV. It was so horrible... But now that my video creation level has reached 78, I can now easily create a tutorial series that will truly go down in history as the greatest beginner's tutorial series for RPG Maker MV! Mwahahahaha! Now you're probably thinking I'm only bringing back this series since it is the type of series that is the most popular and easiest to make, and that is exactly true! I shall bring in new fans, have them subscribe to watch these tutorials, then they'll check out my Plugins, and then everything will be amazing! *does another evil laugh* Anyway, stay tuned for next time! RPG Maker MV Tutorial Video Description, END! - - - COOL LINKZ - - - SITE: http://sumrndm.site TWITTER: http://www.twitter.com/SumRndmDde PATREON: http://www.patreon.com/SumRndmDde Credits: Background Music: RPG Maker MV DLC BGM "Theme 2" by Murray Atkinson #RPGMakerMV #RPGMaker #Tutorial
Views: 236757 SRDude
GameMaker Platform Tutorial - Platform Game Mechanics
Get Element Earth ▶ http://tinyurl.com/hgadglg Try Element Earth Demo ▶ http://tinyurl.com/hodcnvl Support this channel ▶ http://tinyurl.com/jetb43t Follow me on Facebook ▶ http://tinyurl.com/opjtvq4 Follow me on Instagram ▶ https://instagram.com/jp_damstra Follow me on Twitter ▶ https://twitter.com/GShiftGames Follow me on Google+ ▶ https://plus.google.com/+SlasherXGAMES ▼ Want more ▼ General Game Maker Playlist ▶ http://tinyurl.com/omg4xxs Game Maker Networking ▶ http://tinyurl.com/oauqu5y ▼ Useful Links and Resources ▼ GameMaker Studio Project ▶ http://tinyurl.com/h3s5ks8 GameArt2D.com ▶ http://www.gameart2d.com/ Happy Coding :D
Views: 19700 GravityShift Games
Gamemaker Studio 3D Game Examples | The Independent Gamer
2 Examples of 3D game concepts I started work on in YoYo Games Gamemaker Studio. One Featuring animated models and the other featuring moving light source.
Bundle Shots: Humble Bundle Game Maker Bundle
This episode we cover the Humble Bundle Game Maker Bundle, featuring over $200 worth of games and game making tools! Get titles like Cook, Serve, Delicious, Home, Uncanny Valley, INK and more! Along with source codes and example games so you can make your own games for HTML5, Steam, Mobile and Consoles! https://www.humblebundle.com/gamemaker-bundle BUY A SHIRT! https://teespring.com/shotgaming About ShotGaming.com Facebook: http://www.facebook.com/ShotGaming Twitter: @ShotGaming Steam Group: http://steamcommunity.com/groups/shotgamingvideos Steam ID: AxeManiac
Views: 796 ShotGaming
link: http://gamescorporation.googlepages.com/examples
Views: 4296 Jack Penny
Jelly Sandwich Games: GameMaker Gamepad Inventory
Go to https://marketplace.yoyogames.com/ to download
Views: 112 Jelly Sandwich
Java Programming: Let's Build a Game #1
Make Video Games 2018 ► https://www.codingmadesimple.com/courses/ Part 1 of a series on the very basic fundamentals of Java game design. If you have any questions then be sure to leave a comment or contact me on twitter; realtutsgml. If you learned something then be sure to leave a like, comment, and favorite. Have you ever wanted to create games? Have you ever gotten fed up with it being to difficult? Well now is the time to thank me and possibly subscribe because you have just found the channel for you! Game Maker Tutorials, Java Game Programming, Unity3D Tutorials, Batch, C++ and much much more! This is the channel for you, the one stop shop for an exploration of your hidden talent as a game developer. Unleash your potential and go wild with imagination when you finally figure out how to make any game you want! Wave Playlist- https://www.youtube.com/playlist?list=PLWms45O3n--7TtyMACZqmEgT0nfkOrfLd Visit CodingMadeSimple for more exclusive tutorials and get the help you need to succeed as your very own indie game developer! http://www.codingmadesimple.com Follow me on twitter for exclusive content and interaction with me! http://www.twitter.com/realtutsgml Follow me on Google+ to keep updated with all of my tutorials http://www.google.com/+RealTutsGML Game Maker Studio: Programming Game Maker Studio: Tutorial Java Programming Game Programming Game Tutorial Programming Tutorial http://youtu.be/1gir2R7G9ws
Views: 784615 RealTutsGML
GameMaker: Studio - Your first game 1: Moving around
A GameMaker tutorial for absolute beginners to go from nothing to a completed game using GML scripting, no experience necessary! Playlist: https://www.youtube.com/playlist?list=PLPRT_JORnIuo-DyoWbB7LBrhqlJnsltJq http://www.gamemakertutorials.com/ https://twitter.com/shaunspalding/ http://shaunspalding.co.uk/ I believe in accessible education, this video's content and any included GameMaker source files are and always will be free for anyone to use in their projects, commercial or otherwise. No credit or consent is needed to use this code in your own work, I merely ask that the video and/or source files themselves are not redistributed as they are without my consent.
Views: 613110 Shaun Spalding
game maker games hover tank
Personaly id ont find this game very atractive to play even the 3d is good,you should try and see .
Views: 898 gamemakergames
Game Maker: Studio/8 - 3D Horror Games I Made That I Never Finished
These are some 3D horror games I made over the last 4 years or so using Game Maker: Studio and Game Maker 8! I hope you'll enjoy them. Happy Halloween! Games: 00:09 - Concealed (2012) (Game Maker 8) 03:15 - DEBOOT (2016) (Game Maker: Studio) 04:49 - ZX1 C64 (2016) (Game Maker: Studio) 06:58 - Riverhouse (2016) (Game Maker: Studio) 08:46 - Perplexed (2015/2016) (Game Maker: Studio) 11:43 - Mirage (2014) (Game Maker: Studio) I know Concealed looks pretty bad, but I was like 14 when I made it, so please cut me some slack :) I would also like to point out that I made the looping hallway in Concealed before PT was released, so it's not yet another PT clone. I also made a game called Silence which I released on YoYoGames back in 2008. It's a shame it's gone, but it's still an honourable mention in my opinion. Stay safe when tricking and/or treating!
Views: 7418 GamingEngineer
[Game Maker Tutorial] Build an RPG [1] in 10mins
I remade this series! Here is the newer better version: https://www.youtube.com/watch?v=WB2alpO62GM&feature=iv&src_vid=nFqr8d9Qq0I&annotation_id=annotation_750730537 Check out my popular GameMaker Book and GameMaker Courses: http://www.heartbeaststudios.com/ Follow me on Twitch for GameMaker livestreams: http://www.twitch.tv/uheartbeast Follow my twitter: https://twitter.com/uheartbeast Like my Facebook page: https://www.facebook.com/heartbeast.studios Follow me on Tumblr: http://uheartbeast.tumblr.com/ Thank you all so much for your support! Build your very first RPG using Game Maker Studio: Free in only 10 minutes. This is the first part of a series where I will teach how to build an RPG and teach some small but useful tricks for game development. Part 2: http://www.youtube.com/watch?v=XPnMRmYS3Ck
Views: 638065 HeartBeast
Game Maker HTML5: Embedding your games onto your website | HD
Watch this video in order to upload your games via FTP: http://www.youtube.com/watch?v=Ft8UfLRcszM In this tutorial, I will be showing you how to embed your GM HTML5 games onto your website. HTML Code: http://u.filepak.com/WMcv_HTML_Code.txt Subscribe for more GM HTML5 tutorials! Music: AuruxBlu - You Complete Composed By: AuruxBlu
Views: 17366 Zain9204
Game-Maker's Sample Trilogy
This clip compiles footage of Sample, Terrain, and Tutor -- three related demo games packed with all versions of Recreational Software Designs' Game-Maker. All three games demonstrate the basic action-adventure design that Game-Maker was built to accommodate, each using different tile and map techniques. For more information, please visit http://www.aderack.com/game-maker
Views: 176 Aderack Online
Scene Maker: Example of a game menu
Example of a game menu With Scene Maker you can build scenes for your GameMaker game with the sprites, backgrounds and sounds you use in your game. And play them in your game as video, room transistion or main game menu. http://sandbox.yoyogames.com/games/207198-scene-maker-for-gamemaker
Views: 270 Peter Verbeek
The Juicy, Not-So-Obvious Uses of Springs in Games #1 (GameMaker Studio & Hooke's Law Tutorial)
[Correction] k is the spring constant - stiffness - which measures how resistant the spring is to being stretched. Welcome to a brief introduction to springs and elasticity. This is part one of a series where we’ll tackle the mathematics and not-so-obvious applications of springs in game development. By the end of these lessons, you’ll have learned to make beautiful 2D dynamic water! But there’s plenty of other great uses of springs that we'll unravel along the way. I’d like to give enormous credit to Michael Hoffman for his original C# and XNA tutorial on this subject. You can read his fantastic article here: https://gamedevelopment.tutsplus.com/tutorials/make-a-splash-with-dynamic-2d-water-effects--gamedev-236 Twitter » https://twitter.com/thestepevent Facebook » https://www.facebook.com/thestepevent Zack Banack » https://zackbanack.com I’m borrowing some of Hoffman's approaches and applying them to GameMaker Studio 1.4 & 2 through this series. But don’t worry, if you’re not using GameMaker, you should be able to follow my logic just fine! The height of a spring when it's resting, not being compressed nor stretched, is the spring’s TargetHeight. When I stretch the spring, I’m causing displacement. Now, the height of the spring is now no longer its TargetHeight. When I release the spring, just as we expect, its height will stabilize to its TargetHeight. The base of the spring is (x, y). The current height of the spring is (x, y - Height). And the coordinate that the spring’s height will settle around is (x, y - TargetHeight). And it’s not just stretching. I can compress the spring and it’ll settle at its TargetHeight. Pretty cool stuff. And like anything that’s cool, there’s some math behind it. There are two equations that we’ll need to know to make springs. If you don’t fully get the math, it’s okay! You’ll see some neat visualizations to help you understand. The first is Hooke’s Law. Hooke’s Law is the force, the change in motion, provided by a spring. Hooke’s Law is F = (k * x). Or, Force = (Tension * Displacement). Displacement is simply the difference between the spring’s TargetHeight and Height. Or, its resting height and its current height, compressed or stretched. So, the more tension or greater the displacement, the more resulting force. Next we need to use Newton’s Second Law of Motion to actually move the spring. Newton’s Second Law of Motion if F = (m * a). Or, Force = (Mass * Acceleration). Using the power of math, we can fuse Hooke’s Law and Newton’s Second Law of Motion. A = (k/m)*x. Or, Acceleration = (Tension / Mass) * Displacement For simplicity’s sake, we can assume our object will have a Mass of 1. So we can condense the equation to just be Acceleration = (Tension * Displacement). We want the spring to come to a stop over time, so we need to provide dampening to it. Or, force in the opposite direction. We can just subtract (Dampening * Velocity) from the original equation. Finally, we can condense and translate all this to code. Acceleration is an increase in speed, so we can define variable Speed and increase it by everything to the right of the equal sign each game step, or frame. This constant change is called numerical integration using the Euler method. It’s not the most accurate, but it’s quick and easy. Similarly, Velocity - which is speed and direction - can be condensed to simply Speed as we can manipulate the effect’s direction manually outside of this equation. All we’ll need to do is define variables Speed, Tension, TargetHeight, Height, and Dampening, and then put this math to use. The higher the Tension, the more “stiff” it is. Lower, looser and more “springy”. The lower the dampening, the longer the spring will oscillate for. There are some uses of the spring logic that might not be obvious at first. For example, a button’s size may neutralize at 100% scale. The variable we defined as TargetHeight would be TargetScale, and Height would be Scale. We can set the button’s image_xscale and image_yscale to Scale and apply Speed when we click it. And grass! When we make the blades move, we're just manipulating the sprite’s image_angle! TargetHeight can be TargetAngle and Height can be Angle. And when we move past each blade, we can apply speed. Stay tuned for part two where we’ll be taking what we learned here to make dynamic water! If you make anything cool with this effect, I’d love to see it! If you found this tutorial useful and want to see more like it in the future, don’t forget to like and subscribe! You can also leave me a comment below with a suggestion for a future video topic you’d like me to cover.
Views: 1564 The Step Event
Game Maker Tutorial - Snake Game Part 1
Make Video Games 2018 ► https://www.codingmadesimple.com In this video we start by creating a very basic snake game with Game Maker. If you have any questions then be sure to leave a comment or contact me on twitter; realtutsgml. If you learned something then be sure to leave a like, comment, and favorite. I'm the founder of codingmadesimple.com that hosts high quality, fun to learn and straight to the point course material for game developers. I'd really appreciate it if you'd check out my content. Twitter ► http://www.twitter.com/realtutsgml Google+ ► http://www.google.com/+RealTutsGML Patreon ► https://www.patreon.com/realtutsgml Have fun learning! https://www.youtube.com/watch?v=8iU_V3iSJTk
Views: 21815 RealTutsGML
FREE Game Engine: Gdevelop Zelda Example
If you these game development vlogs useful support this channel: https://ko-fi.com/A533459N - In this series we are going develop a game with zero budget, we are only going to use FREE game development tools. Tools anyone can download and are EASY to use. In this course I will walk you through the proccess of building your first platform game, from start to finish. Games created with the Gdevelop API, can be ported to XBOX ONE, PS4, Nintendo Switch, PC, Linux, and STEAM. Learn pixel art for games: https://www.youtube.com/watch?v=5cL3oP6RdTs Learn 3D animation with iClone 7 for games: https://www.youtube.com/watch?v=5cL3oP6RdTs Unreal Engine 4 for beginners: https://www.youtube.com/watch?v=_zDb4mEvHFw Learn how to make your own game music: https://www.youtube.com/watch?v=Rdc2tgmmzbE How to upload your games to the googleplaystore: https://www.youtube.com/watch?v=jD8uJ91XFBQ How I make simple 3D animations: https://www.youtube.com/watch?v=Nj11G8aMcTE Best game engines for beginners: https://www.youtube.com/watch?v=uhk4W44tv3Y New Game Engine On the Market and it's FREE! Download it now. https://gdevelop-app.com/ GDevelop is an open-source, cross-platform game creator designed to be used by everyone - no programming skills required. Unleash your creativity with GDevelop and create any kind of game: platformers, puzzles, shoot 'em up, strategy... Go through the examples or start a new project from scratch. With GDevelop, you can make simple projects for fun or create ambitious indie games like Lil BUB's HELLO EARTH, Hyperlight drifter, undertale, cuphead and tons of other games! What makes GDevelop unique and so easy to use are the events. Events are a powerful way to express the logic of your game, without having to learn a programming language. Export your game in one click Publish your games to the web, iOS, Android, Windows, Mac, Linux and even Facebook Messenger. Games created with GDevelop run anywhere and you can even do a one-click export to Android from the app. Unlimited possibilities Express your ideas without being blocked: you can prototype new features on your games in minutes, and refine them without limits. Making games as never been as easy as assembling your ideas with the visual editors provided by GDevelop. Get started with tutorials Learn step-by-step how to use GDevelop or get help about a specific feature: the wiki has tutorials for beginners and a complete documentation for the software. Making games development accessible to everyone means taking away the barriers to getting started. Using our intuitive ‘Drag and Drop’ development environment you can have your game up and running in a matter of minutes without ever having to write any code! GameMaker’s built-in language (GML) helps you learn to program as you go and not jump in at the deep end of coding. sing a single development workflow GameMaker Studio 2 allows you export your game directly to Windows desktop, Mac OS X, Ubuntu, Android, iOS, fireTV, Android TV, Microsoft UWP, HTML5, PlayStation 4, and Xbox One. Top quality without the big cost Requiring a big budget to create beautiful looking games is now a thing of the past. GameMaker allows you to implement AAA game features hassle-free. Bring your games to life with 2D physics, create a thriving player base with cross-platform network play, and create stunning visual effects using shaders.
Views: 506 Sparckman
My Game Maker Games (2D Platformers)
I haven't uploaded anything in a while, so I decided to put up this. It shows some of the 2D platformers I have made. I don't really think that I put as much time and effort into them as I did with my TDS games, and least not in this batch. Anyway, onto the games: Game 1: Ninja! This is a fairly simple platformer that involves throwing shurikens at enemy ninjas to defeat them. After all the enemies have been defeated, you can progress onto the next level. After you go through a few levels and defeat their leader, you win the game and it shows all your stats and gives you a ranking, which I thought was pretty cool. However, the ranking system doesn't work that well. By the way, my friend made the sprite for the giant guy at the end. Game 2: Squareville Another fairly simple one, the gameplay in this basically involves going to the right(while avoiding a variety of obstacles), and occasionally backtracking to open a door or collect an item. Some things I really like about this game is the graphical style, and the main menu/intro. Game 3/4: Gravity This game was mainly made to experiment with changing gravity, which seemed like an interesting concept when I first made it. I actually modified it a bit just for this video, as the original wasn't programmed that well and was kind of glitchy. I included some footage of the older version for comparison since I had some, also to make the video fit the music.
Views: 8832 Veralos
Android scrolling page GMS1 and GMS2 example
Android scrolling page Game Maker Studio 1 and Game Maker Studio 2 made by me. Hope it will help! Yoyo games marketplace: https://marketplace.yoyogames.com/assets/5772/android-scrolling-page-example
Views: 325 MMM games
GameMaker Studio 2: Your First Game (DnD) - Part 1
Tutorial Assets (Sprites & Sounds): http://yoyogames.com/downloads/TutorialResources.zip Full playlist: https://www.youtube.com/playlist?list=PLhIbBGhnxj5IF9saL3KNqeJqHKGHHeLFh Our Community Manager takes you through a beginner tutorial course on GameMaker Studio 2, showing you how to use our Drag and Drop interface to create a top down action game. For more information and tutorials on GameMaker Studio 2 be sure to subscribe, follow @YoYoGames on Twitter and YoYo Games Ltd. on Facebook. http://www.yoyogames.com
Views: 203021 YoYo Games
My Terrible Old Game Maker Games (SUBTITLES)
A collection of some of the terrible old game maker games I've made in my early years, the ones that I still have the files for! There have been a lot, the ones on yoyogames that can still be downloaded are at the following links. UPDATED DOWNLOAD LINK (ALL ZIPPED): https://1drv.ms/u/s!AhBIca6MRCPvg29KctqMHLclCeXr Nebula Quest - http://sandbox.yoyogames.com/games/115913-nebula-quest-demo-1 Jelly Ball 2 text file (if you're weird and want to download it) http://sandbox.yoyogames.com/games/137792-jelly-ball-2--infinite-bounce Jelly Ball - http://sandbox.yoyogames.com/games/101597-jelly-ball-updatedmore-levels Miraku's Adventure - http://sandbox.yoyogames.com/games/101598-mirakus-adventure If you want to see the recent higher quality (not saying they're good ;) ) games then check out my other dev channel at https://www.youtube.com/user/SinnerTom Here a quick list of ever game I can remember making in game maker - jellyball,jellyball2,miraku's adventure, a kirby game, an art game, a game maker, street runner, nebula quest, an auto running platformer where you control the platforms and a game compiling all said games. https://tominbound.wordpress.com/ https://twitter.com/TomInbound
How to put your GameMaker Studio 2 games online "Downloadable file"
Itch.io Link: https://itch.io/games A simple way to get your games out to the public!
Views: 40 Fort Zero

The Debate Over Pubg New Weapons Top Tips of Pubg Quotes

For competitive play its important to draw players in with more than simply bragging rights. Therefore, only a mid-range smartphone that players may have the game perfectly. Unfortunately, theres no game out there which exactly resembles GGO. A game like PUBG needs to be handled with care. For example in Pubg, the gameplay is sort of slow when compared with its two concurrents, thus if the looting process is adaptive he must be also slow to be prosperous. The graphics werent as developed as various other versions, and it doesnt support split-screen for the Multiplayer. Equipping a unique mod before starting a match permits you to carry eight of them simultaneously! Pubg New Weapons - Dead or Alive? If a person is suspected of travelling abroad to take part in terrorism, police can seize passports for as much as 30 days while the person is investigated further. The very first step on that is to construct a Boosted Implosion bomb. So hunting the enemies is the very best approach to have higher chance to receive fantastic items, hence higher opportunity to win the game eventually. For example, you are within fire and attempting to sprint to a cover. Youve got a great deal of ground to cover, so if you dont find a Chocobo Stable you can expect to become into a great deal of battles. If it is not dead by now, then theres something holding it, and perhaps its player base on console that might be not THAT small. PUBGs strong place in the territory can likewise be seen in the quantity of time players are spending in the game. 1 hit kill no matter in which you hit (back as soon as the Alpha was playable). Oddly enough, getting shot all of the time actually makes the entire thing not as stressful. The guns have three distinct modes of operation, every one of which will decide on the action of the trigger tail on the firing pin, and thus will be taken into consideration in its usage. A pistol will be a lot better for combat, for an extremely speedy usage, but the revolver will promise a lengthier life, without needing to pay exclusive attention. The video game release schedule is in fact manageable for the very first time in months. In pretty much every city and town in the USA, and many around the Earth, youll discover a public venue that hosts live music. Theres additionally a multiplayer arena to check your skills against other players online. Comparable to other Battle Royale games, the aim is to survive until youre the last man standing. My team and I can truly feel the growth to initiate a new battle immediately. 1 match may offer you a terrific bounty early, the subsequent one a weak haul. Losing a match in the very first couple minutes isnt so bad once youre in a position to swiftly hop into another. Competitive titles which have been successful in retaining a huge player base are simple to learn but hard to master. Theres a keen consciousness of the volatile potential for sudden violence. The community of players are extremely tough hereguys dont permit one another to relax. Therefore the public ought to go about their company in the standard way and, like usual, be vigilant and cooperate with the police. The most recent report claims that 100 million plays monthly. Underneath, theres a grace note of menace. Using oral histories is extremely specific and very intricate.

Based on everybodys skills, maps differ from close range to medium or massive places. Since that time, the community-made map was retooled and remastered nearly a dozen times, and is presently known as Dust2. The in-game map outlines the circular zone which you want to reach from the offset, and the HUD shows a handy graph of the rest of the distance youve got to cover and how long youve left to get there. The new PUBG map is going to be a 4x4 kilometers in proportion, a quarter size of Miramar map, so the matches can be held at a significantly faster pace. In any event, you should keep moving towards a gradually shrinking playable place. Also, there arent any danger zones in the game to assemble player. The New Angle On Pubg Game Modes Just Released

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