A great site for in-game WoW guides: http://www.zygorguides.com/?hop=scotch66
50 Wow fun facts
(If you've watched my other fun fact videos before, then you've probably seen most of these. But there are quiet a few new ones as well)
-1-The Goon Squad, a guild famously known for their in game pranks have unique accomplishment to their name:
They're the only Horde guild to ever kill Thrall.
How, you ask? Well, back in vanilla, there was a quest in Stonetalon, part of which had a quiz, where getting a wrong answer gave you a debuff that made you hostile with your own faction for about 15 minutes. Goon Squad rounded up a bunch of their raiding best, deliberately debuffed themselves, and set off to Orgrimmar to test it out.
Blizzard fixed the quest shortly after the exploit was discovered, knocking the debuff down to five minutes and reducing all stats by 50% rather than turning you hostile.
-2-during alpha, they only inteded to have 200 quest total in the game, 100 for each side. They wanted to have quest supplement grinding and not be the means of leveling. But players liked quests so they added more, but not enough as you could not reach level 60 by just doing quest. Once you got around the 50's you would eventually run out of quest and had to grind.
-3-Alchemists could create flasks only at an Alchemy Lab. There were only two in the game, one in Scholomance and the second one was in BWL. So they had to go there each time they wanted to create a flask.
-4-In firelands, there is a secret path that involves very minor wall jumping that you could take that takes you around some really annoying trash strait to the Spider boss.
-5-An NPC named Oglethorpe Obnoticus can be found in Booty Bay. He's a reference to Oglethorpe, one of the really stupid Plutonian aliens from Aqua Teen hunger froce and their source of knowledge, Orb-naticus, a giant disco ball that Oglethorpe insists is actually a supercomputer.
-6-Over the course of wow, Hunters have had 10 differnet aspects; Aspect of the hawk, Monkey, Beast, iron hawk, Dragonhawk, cheetah, pack, viper, fox and Aspect of the wild.
-7-some raid additions such as /raidwarning, the ability to mark mobs and Threat Meters (wait 3 sunders) were only available with specific addons, before Blizzard added them into the game themselves.
-8-During the Cataclysm beta Blizzard added a mob called ''Epicus Maximus", flying above The Maelstrom. (You can read about it here http://www.wowwiki.com/Epicus_Maximus)
-9-In the dread wastes quest line you help free all the paragons of the klaxxi and learn about their history. Then in the SoO you have to kill all of them including one of the bugs you help grow during a series of dailies quests.
-10-When Death Knights were added in Wrath they were extremely overpowered. They had a talent called (Shadow of Death) which turned them into a ghoul when they died,that worked in arenas. Gylph of death and decay had a random chance to horror whoever took damage from it for 2 seconds. They could turn themselvs into an undead with lichborn and heal themselvs up back to full 2 times over with the 2 deathcoil glyphs. Chains of ice would slow movement speed by 90% and would go down as the spell went on, giving them the best slow ever. And on top of all this they dealt massive damage.
-11-Before the Shaman ability Fire Nova, there was a totem called Fire nova totem that once dropped, started a 5 second timer. After 5 seconds it would explode during tons of damage and stunning everyone caught in its blast radius.
-12-In early wrath you could only change out glyphs with a Lexicon of power that are located next to scripe trainers.
-13-Before BC, There were no Guild Banks, so most guilds used low level characters to store everything the guild needed
-14-The Duskwood Night Watch militia is a reference to The Knights watch from a game of thrones as they both share simular names and fight the undead.
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