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"Ashes of Creation" Pre - Impressions

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https://www.ashesofcreation.com/ TLDW: It all seems a bit sketchy to me how little they show but how much they promise. Nodes Ashes of Creation is a unique take on the MMO experience. Our world structure is dynamic and built to react to the actions of our players. Cities will rise and fall, their populations based on the history of the world as the players create it. Quests will unlock as these populations gather, their needs grow, and secrets are unlocked. As the world’s NPC structure is established in real time, players will have the ability to destroy what they’ve created, paving the way for new development, new populations, and real change. Political strife and intrigue will play a very real role in the structure of your world. Gone are the days of static worlds, change is here to stay. screen-shot-2016-08-19 living-world-housing-sketch Housing Players will have the ability to survey and develop land anywhere in the world. Be a pioneer deep in the wilderness, build the home of your dreams, and work the land to cultivate resources and supplies. Alternatively, stick with civilization and safety in numbers – purchase a home within the confines of a village and watch your investment grow as that village turns into a city. Homeowners in our game will have the ability to develop their plot of land as they see fit. Focus on farming, animal husbandry, or own your very own smithy. You’ll be able to specialize your land to maximize your profits or your comfort – be sure to choose wisely. Questing Questing in our world combines the best elements of traditional MMO’s as well as the introduction of our unique player driven experiences. Ashes of Creation offers area quests, public quests, and quest chains that change dynamically and in real time based on the player’s experiences and choices. Players will have the ability to directly alter world events and change the landscape through their actions, as an individual and as a community. Server quests will allow political rivals to compete for the fate of the world. living-world-quest combat-city-concept Sieges Throughout Ashes of Creation, the player has an opportunity to participate in massively multiplayer siege warfare. Since castles are likely the world’s most limited resource, it will be a task to secure and hold them. Involving hundreds of players on a single battlefield, our sieges will employ many moving parts and intricate design features. Because of the difficult nature of taking and keeping a castle there are great rewards available to the players for their efforts. Castles will allow players to exert control over nearby lands and allow for the development of unique buildings in the nearby towns. Player Vs Environment The environment in Ashes of Creation is a visually stunning realm, with fantastical beasts and creations designed to both inspire awe and instill fear. The world is harsh and unforgiving, presenting a clear and present danger to the players. Dungeons, demons and dragons, oh MY! Our unique and adaptive AI means that an encounter with similar creatures will yield a completely different experience to adapt to as a player. Keeping you on your toes for constantly changing responses from your adversary. The world awaits its heroes. combat-pve combat-pvp Player Vs Player Player combat in Ashes of Creation is both vast and intimate. It spans many aspects of the game itself. From great political battles held on the fields of massive castles, to open world conflicts fought for the pride of Guild Leaders. A player can choose to participate in the fate of the world by swaying the tide of battle with his or her combat prowess. Trade We want our players to have a reason to explore the wilderness, to travel with purpose, and much of that will be driven by our resource system. Transporting these goods might just be more difficult than gathering them. Our regional market system allows players to participate in creating pocket economies that will reinforce the stability of goods in particular regions. Players will be able to move resources and set up shop in other areas to take advantage of the varied markets. With resources spawning dynamically, certain regions will naturally become important trading hubs for the transportation of goods throughout the world. Crafting and Gathering Crafting and gathering is a very important component of the economy that players will have direct control over. Whether you wish to build a sprawling plantation around your house, or wish to travel the vast wilderness in search of treasure and resources. There are many tools available to the crafters of our world. Regardless of how you gather your resources, we believe that every item that exists in the world should in some way reflect its creator. As such, there will be extreme versatility in our crafting system – giving crafters the ability to create unique items that represent their strengths and weaknesses. economy-crafting-gathering
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Text Comments (20)
nordy259 (1 year ago)
before judging the game on a few seconds of pre alpha video I'd suggest going to their website and reading/watching posted videos on what they're planning on doing with the game. If they're able to actually pull it off this could be a pretty epic game.
Mauricio Napier (1 year ago)
The UI looks nice, and no it's not okay if a game looks amazing or if the combat is amazing. If the questing is still essentially fetching quests and go grind this quest then it will still be boring take Tera for example.
0Eddiejames55 (1 year ago)
Too many IFs ill avoid until something Solid is shown And before anyone comments by solid i mean Group Combat, Social activity, Raids/Dungeons, PVP/PVE,Class system and Customization. What makes a MMO Good isnt the visuals its how u interact with the other Players and the world as a whole
ChaoticLegion01 (1 year ago)
Man, I'm not feeling this game... Dunno why.
Spencer Lin (1 year ago)
Skylent, what music did you use for your top coop mmo video?
Spencer Lin (1 year ago)
any chance you can link it i cant find it on youtube anywhere, thanks again <3
Spencer Lin (1 year ago)
i must've missed it, thanks lol i've been dying to figure the song out for days
Skylent Games (1 year ago)
Dude I've answered you already. Vibe Tracks.
Ashes of Creation (1 year ago)
Hi Skylent! Thanks for the video. We are glad you like what we are up to with Ashes of Creation. And to reaffirm, we are absolutely making a "truly massive Mmo". We first announced our project just 3 months ago, only been in development for 1 year. We want our development to be as transparent as possible. So we are showing quite a bit for such a short time! We appreciate your support! And everyone of course is invited to the community discord at discord.gg/AshesofCreation as well as to register for our weekly alpha/beta drawings at our website :)
Peter Xiong (1 year ago)
Sweet keep up the good work take all the time you need to make it great.
Grey Crimson (1 year ago)
Take your time and make it great :D
sKiiTs8 (1 year ago)
Great stuff guys, can't wait to see more!
Poi Poi (1 year ago)
ashes.... the ashen one... darksoul...
Riley Mateus (1 year ago)
The thumbnail for the video is just a "Well, okay then" kind of face. First I've seen of it.
Sans (1 year ago)
This looks great! time to get my hype on
Agame IMVU (1 year ago)
hype is bad
Pierre Theard (1 year ago)
it will have openworld content from what I hear. Like protecting merchants will help the town's economy and stealing from them does the opposite.
Vexedunlimited (1 year ago)
Is this free
Bordur Arghihan (1 year ago)
Top Gaming nope
Trinh ha Phong (1 year ago)
Ayy 1st view

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